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Time to change Dunkerque
arib
post Mar 7 2010, 05:55 PM
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Well this is not a whinning post first of all, but if the usual forum braves want to call it please feel free to do it.
Been playing for long time now on bismarck server, and past months i decided to do a uk crew to know more about them and be able to speak of them.
So i notice and i think most players do think same way, that dunker is way to OP for the game, and the reasons are simple:
1 - Can drive 44 knots
2 - Has very good range
3 - Turns very quick making hard target
4 - Does almost block, even at lower levels
5 - Has a good durability

Now i know many will flame, but really dont care,have enough time here and 4 nations to compare (most that will flame dont). And lets think a bit, why we see so many high level dunkers! bet you can guess->easy playing, easy xp. I mean i do love the ship cause its most time brainless play, so pure fun with no worries, but this ship can easily unbalance a room. Course it can be killed -.- but every ship can and this is not about that, its about comparing to other nations and knowing that AD in times was nerf too cause of unbalancing the game. I dont want to completely change the dunker, but for example nerfing the range a bit would balance more, making the ship good but not OP like now.

Best reagards, even for flamers to come wink.gif


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iveck
post Mar 7 2010, 06:10 PM
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don't agree with you with some points.

4) no it doesn't. actually the dunk never blocks. it is more like a gamble. and I think the spread is bad is you compare it with nelly spread or KGV.

second: look again, the dunk is one of the fewest PBB in rooms.
KM and IJN is most comment and than USN and then RN.


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arib
post Mar 7 2010, 06:30 PM
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4) says almost block (this is different from does block...please read what i say not parts)
Sorry but dont agree, dunkers high level are for sure more.
KM is good but spread is crazy sometimes.
Ijn not even worth to talk about it, simply the worse pbb in game (and please dont come with AA again)
USN good pbb, as always balanced.
If played with all of them maybe you can get the picture of what im saying wink.gif


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iveck
post Mar 7 2010, 06:46 PM
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indeed you didn't say block, I still get bad spread from time to time. and my gunners are 90+

ijn has the worst BB in game, and so is there PBB. but there PBB is in the same ration better than the PBB from KM to there normal BB.
some for USN and I would say same for RN.
actually if you play the QE good, it's strength is equal to the dunk(at lvl)

I play all nations but don't have all PBB so I can't compare the PBB by playing them.
but the AD is the PDD that I saw most, and most with high lvl crew.
nelly>dunk so anyone that has the nelly line will use the nelly and the POW is the same a the dunk so why use the dunk if you have the pow?(maybe after the patch that the dunk is better than the pow?)
so there is no reason to play the dunk with high lvl crew(unless your training crew)
and lately I didn't see many high lvl dunks.

other PBB is see as much high lvl players as at lvl.




expect from giving ijn a buff I wouldn't change the PBB.


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Biter
post Mar 7 2010, 06:56 PM
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I think he is talking about high level crews on Dunk Iveck. To be fair if you put a L120crew on the Dunk it is way superior to even a L120 BB5. Best way to nerf it would be to slow its turn rate. At the moment it is more like a jetski laugh.gif


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SeaWarLord
post Mar 7 2010, 07:03 PM
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Iveck you talk about level 90, thats not the kind of high we are talking about...
try to avoid a rushing 120 Dunk while in a bb5! 44knots (or 42) good turning force, small hitbox...
Well The QE at lvl can't use the Long range guns, so i don't see how can it be as good as dunk.

Why Dunk over POW or Nelly? Range++++, Speed... If you can't understand this... A Armored POW is a easy target, no range, no speed. The Speed POW can't take damage...
I don't have AD, but i have the 3 others and Dunk is clearly better at lvl and gets better and better while you go up.

If you don't see so many high level dunks in game thats because you are here in forum...


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arib
post Mar 7 2010, 07:06 PM
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Nelly and POW have block shots and thats why the range is very short. As for IJN BBs you are wrong, for example Yammi is for me at least one of the best BB4 with high level crew. Super Yammi has his days -.-
But again i dont say that AD or Seva are bad, far from that, beside having extra slot, they can do very good job. What im saying is Dunker is above and this can be changed.


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arib
post Mar 7 2010, 07:13 PM
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Biter right thats too a good way to change and make it a bit less OP wink.gif


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SeaWarLord
post Mar 7 2010, 07:15 PM
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Yah, forgot to tell that. Saying that IJN has bad BB's clearly you didn't fight good IJN players... Its like people who say that H44 is the worst BB5...
You have a Iowa right? I think Yammi its much better at high level then iowa...


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stimpeltje
post Mar 7 2010, 07:19 PM
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lets fix it in the NF way


Get rid of the scout



conclusion: FIXED


a lvl 120 crew in a dunk isn't guaranteedsucces. I noticed that in some BB1-5 rooms today.

Flaming (complaining) about the ship balance in NF is useless. Its normal to have good and bad ships.
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SeaWarLord
post Mar 7 2010, 07:31 PM
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Yes in BB1-5 Dunk its not that strong, like it ain't if a BB5 its only fighting one on one with the dunk before it comes in range...
the prob is that with that speed / range and turn force it can easily break it to get in range and very dangerous after that... you can't easily get off, the speed is unbreakable for any BB4 or BB5.


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Thanok
post Mar 7 2010, 08:27 PM
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Personally i had lots of Problems with my @lvl Dunker. The higher my Crew got, the better got the Dunkerque. It was really fun with a lvl 80 crew, but when i started to play PoW i realized that the Dunkerque is much harder to play. My at level PoW caused average 100k+ dmg in BB1-4 rooms and that with my noob crew and my noob skill when rushing the enemy.
Some of my clanmates told me that they prefer the Nelson over the Dunker, but i can't tell you for sure because i have no Nelly so far.

Maybe the Dunker should just get slower with high level crew, so a 120 full crewed dunker might only be able to drive 40, or maybe 42 knots but not more. On the other hand it should be able to get its 44 knots with less sailors, since it isnt as dangerous as with full 120 crew.


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Ceahlau
post Mar 7 2010, 10:20 PM
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i agree. even tho i don't have the dunk, i think it's a bit OP with high lvl crew. yes, any PBB with high lvl crew and smokes = BB5 or more, but still, this thing it's so dam hard to hit, especially by 45 degree angle guns. i just started to drive a B65.... for now at least, it totally sucks (yeah, also i don't have BVE crew, that might explain it) and i feel it totally dominated by other PBBs. yeah IJN got best AA (not anymore, damn frenchies mad.gif ), but that comes later, because you can't class your AA gunners on time if you want some reload.

anyway... about the dunk.. maybe it's displacement reduced? or as it was already said, lower turning force?


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hitme
post Mar 7 2010, 11:25 PM
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Something interesting came in to my mind...
MN have dunk as PBB as well as UK.
However, unlike UK MN has good aa.
High level dunk with good aa anyone? smile.gif


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G07656815
post Mar 8 2010, 02:27 AM
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well, i dun think its OP. i had been sunk by a 120 dunk on my monty.
i must say it is annoying, but as far as im concern, its just an effective gaming strategy.
it takes skill for a rushing bb to kill enemy, well its definitely easier to do rushing on a high lv crew dunk, but its the aiming skill that kills ur opponent.
last but not least, a high lv crew O-pro can be annoying as a high lv crew dunk.
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SeaWarLord
post Mar 8 2010, 03:54 AM
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Yes it takes skill to rush a enemy.
But its easier to do in a ship that has it all. Range, Spread, Turning force, speed...
Angle 35, 120 levels in UK, giant targets... yes hard aiming skill. The aiming skill is to kill a Small-42knots-frontdriving-UberTurning ship with angle 45 and its 300 seconds of airtime in shells...


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HGAZIS
post Mar 8 2010, 06:26 AM
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i agree dunq ist most unbalanced ship

even more unbalnced than l2

i drive dunq with ~ 90 crew and still have speedcap and (lookalike) blockshot

only pbb i know wich can own bb4,5 and 6

think bit less range and less speed would fix that problem

all who are against this nerf are mostly uk-player who dont wanna lose their op ship cause its easy-lvl with it


and no it need more skill to play ships with 45 degree and 42 knt than a rush ship like nelson or dunq!


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HiljaneMies
post Mar 8 2010, 07:19 AM
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So what makes the dunk so OP when it has a high-level crew - Speed + semi-block if you ask me. The turning radius is not afaik very different from other premiums but the hitboxes on AD and Seva are way smaller i think. If you nerf the range then it will be, imo, very bad at low levels.

So why not do something about the speed and/or semi-block, those are the things that pretty much set it apart from the other prems, and the things you "like" when you drive it at high level.


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franky178
post Mar 8 2010, 08:45 AM
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I remember a thread here that Andrea Doria is the most overpowered ship in game. Now we have the next most overpowered ship in game. Strange !!
Tbh, a lot of BBs with high level crew are beasts, not only Dunq.

Why you just don't take one and enjoy the game?
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Biter
post Mar 8 2010, 09:05 AM
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I think the high turn rate is more dangerous on the Dunk due to the block shot front guns. Both AD and Sava require you to line up your ship for maximum effect and they do not block shot either. To be fair in a GB environment if a L120 PBB sneaks into range you are in trouble. The rate of fire can toast you all by itself.

More of an issue in todays game where the opportunity to sneak into range is so great due to Locals and lack of scouting. I often find my scout is the only source of light south. You loose him and it stays dark until I get another there. You just have to except that most people that play Navy Field are not great players ph34r.gif And even the good players dont try there best that often anymore.


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