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Superority rule
MarkStoneman
post Mar 7 2010, 02:04 PM
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There should be the possibility for a superority win. Today it happened 4 times in a row that the team with more ships at the end lost the battle. The last battle 2 L2, 1 L1 1 Hindenburg were chasing a Seydlitz, guess ho has won the battle. I think the the team with more hitpoints on the field remaining should win when the time runs out.


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HGAZIS
post Mar 8 2010, 06:30 AM
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pretty good idea

full rec


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daddy86
post Mar 11 2010, 01:36 AM
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NOT A GOOD IDEA.

Battles will be played even more defensivly then they allready are. In the end you are then being rewarded for being a coward no thanks


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LordL
post Mar 11 2010, 07:39 AM
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Agreed with daddy...

Anyone will try PoW, L1, L2 for AW, and the UK will be more present in the game due to the higher survaivability. In the end it is a game about skill and tactics and not about what team will have more ships floating in the end..
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SeaWarLord
post Mar 11 2010, 07:14 PM
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you are only thinking about the last part of the battle but a battle is made of more then one part.
What about the reward for a good battle that is going great till some CV appears in enemy line and die... your team will be crushed...

Taking it to real life:
imagine a Stronger Fleet fighting a Weaker one... If in the end of the battle there is only one or two ships in the Strong side, its a victory, but when you look on the history side, the Fleet that came with the biggest loss was the one that was Strong and Struggeled against the weak...


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north
post Mar 12 2010, 11:36 AM
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surely it will mean the team that has the highest repairers wins?

maybe a small bonus xp for the team with the most tonnage left if it gets to a time out stituation

or for more fun sudden death first team to loose a ship (ending with less tonnage) losses
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SeaWarLord
post Mar 12 2010, 07:05 PM
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OK, the reward for having more ships is acceptable...


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